Best Remnant: from the Ashes Armor, Amulets and Rings
Remnant: from the Ashes features a total of 12 unique Armor Sets and a lot of rings & amulets that can heavily improve on your characters' stats. Since it costs materials to craft and upgrade equipment, it's crucial that you don't waste valuable resources if you don't like grinding for them. In this Remnant: from the Ashes equipment guide, we'll be going over which are the best armor pieces, amulets and rings to upgrade.
Other Remnant: from the Ashes Guides
- Best Beginner Builds and Loadouts
- Strongest Perks To Level Up - Trait Tier List
- Abilities, Mod Tier List
- Best Primary, secondary and melee weapons Tier List
- All Secrets Collection List
- [Exploit] Infinite Monster Spawn -- Easy Materials and XP Farm
- [Latest Patch] August 22nd Update Summary & Full Patch Notes
Best Equipment And What Gear To Upgrade
Top 4 Strongest Armour Sets
The Akari set has the "Opportunist" bonus which increases your Melee Damage and Critical Chance for 10 seconds each time you dodge an attack. This gear set is an absolute beast, must-have for melee builds and loadouts that focus on close combat damage.
If you're looking to get the Akari Armor, check our Remnant Secrets Guide.
On the other hand, the Hunter set has the "Sharpshooter" bonus which increases weak spot damage on targets farther than 15m away. It's an excellent gear set for long range builds, and definitely most popular for all Sniper loadouts.
It's not known how to get the Hunter Armor at the moment.
A relatively easy-to-get armor set with the "Bloodlust" bonus. Bloodlust increases damage dealt for 5 seconds each time you kill an enemy. This set excels in fights where you can have this buff up and running most of the time. For example, boss fights with adds.
To find the Osseus Armor easily, check the Remnant Secrets Guide.
Radiant Armor is the most meta armor out there right now. Since everyone is running critical hit builds, Radiant Armor is quite the popular one, along with being relatively easy to get. It has the "Momentum" buff which makes all your critical hits increase critical strike chance and damage by 2.5% which stacks up to 10 times. This is a huge dps increase and definitely upgrade Radiant Armor for crit loadouts.
To find the Radiant Armor quick, check the Remnant Secrets Guide.
Braided Thorns increases Critical hit Chance by 15% for 6 seconds after each kill, making it one of the best crit build rings and it's dropped by the Root Worshipper on Earth.
Devouring Loop is an absolutely overpowered ring because it makes your critical hits have a 10% chance to deal 300% damage. Getting the 300% additional damage can easily one shot most monsters in the game.
Heartseeker makes every shot a critical hit versus non-aggressive enemies, along with that it also provides 15% critical hit damage which is pretty solid for a ring that's easily obtainable.
Hunter's Band fits the Hunter Armor set perfectly because it also increases weak spot damage. Weak Spot builds are currently very strong and getting a proper setup with this ring is a must.
Jewel of the Black Sun synergizes well with the Osseus Armor because it also boosts all your damage each time you kill an unit.
Root Circlet increases melee attack speed by 20%. Obviously, really only useful for melee builds that are fast paced but it's a solid choice if you plan on doing melee and don't have a crit setup yet.
Stone of Balance increases both ranged and melee damage dealt by 10%. Very strong beginner ring that can be used throughout the whole game without any problems.
Pocket Watch is arguably the strongest Remnant: from the Ashes amulet and definitely worth getting. It can be acquired really early in the game (first area) and should definitely be used in a game that rewards dodging attacks.
Gunslinger's Charm can be a huge overall damage increase to glass cannon dps builds that just want to shred enemies. It increases fire rate by 10% and reload speed by 20% which work well with the ROF increase traits.
Brutal Mark is great for builds that can do huge amounts of damage per shot. It's perfect for those that can effectively bring an enemy below 50% health and have use of the 15% bonus. Obviously, if you're one-shotting things then you don't need it.