The Spirit and Shade units compliment each other very nicely since Spirit adds massive attack speed boosts to the whole team, the Shade units will proc their third attack much faster to go invisible and make their next basic deal enormous damage.In this Teamfight Tactics Spirit Shade Build Guide we’ll showcase the most popular TFT Spirit Shade team comp and how to play it throughout early, mid and late game as well as how to gear and position your units.
OTHER POPULAR BUILDS
Spirit Shade Synergy Bonuses
The first time a Spirit casts their spell, all allies gain Attack Speed based on the spell’s mana cost.
2 → 35% of mana cost.
4 → 90% of mana cost.
Innate: When combat starts, Shades teleport to the enemy backline. Every third attack Shades dip into the shadows, stealthing and causing their next basic attack to deal bonus magic damage.
2 → 100 Bonus Magic Damage
3 → 325 Bonus Magic Damage
4 → 650 Bonus Magic Damage
Best Spirit Shade Team Comp
- After a brief delay, Aatrox pulls in the farthest enemies then slams the ground, dealing magic damage to all adjacent enemies.
- Kayn dashes toward his target then slashes all adjacent enemies, dealing magic damage and increasing the cost of their next spell by 33%. If the slash hits exactly one target, Kayn immediately casts again. As Rhaast: Reaping Slash heals Kayn for 50% of the damage it deals. As Shadow Assassin: Reaping Slash deals an extra 75% damage for the first 10 seconds
- Teemo fires a dart at his target that explodes into a cloud of spores on contact, poisoning nearby enemies. Poisoned enemies take magic damage over a few seconds and are blinded for the duration.
- Ahri channels, summoning a large ball of spirit energy. After 1.5 seconds, she lobs it at her target dealing magic damage to all enemies within 2 hexes.
- Yuumi dashes next to a low health ally, healing them for a percent of their missing health and granting them attack speed for 5 seconds. She then repeats this for the furthest ally.
- Wolf mauls Kindred’s target, dealing magic damage and reducing healing by 50% to her target for 5 seconds, while Lamb leaps away from Kindred’s target.
- Evelynn deals magic damage to up to 3 nearby enemies, then teleports away. The damage is increased against targets below 50% health.
- Passive: Every third attack, Zed deals bonus magic damage and steals a percent of the target’s current Attack Damage.
Spirit Shade Team Comp Guide
Both Spirit and Shade units are accessible very early on. The core of this build should be Zed, Teemo, Evelynn and Kindred (or Yuumi). This team can perform very well and let you build up a good amount of Gold for the late-game search for Kayn.
The previously mentioned core build can be upgraded with the addition of Yuumi (or Kindred) and Ahri or Aatrox depending on which you get/need in your current situation. Make sure to keep leveling up and working on your economy because you’ll need to search for a Chosen Shade unit.
When you have a Chosen Shade unit and Kayn, you’ll be at (4) Spirit and (4) Shade which makes an incredibly powerful late game team which is also quite fun to play. Lastly, if you ever reach level 9 you can also add a Cultist for the (3) Cultist synergy– which spawns a Galio on your board.
Aatrox — Gargoyle Stoneplate, Sunfire Cape.
Evelynn — Morellonomicon, Hextech Gunblade, Frozen Heart.
Zed — Rapid Firecannon, Bloodthirster, Quicksilver.
Aatrox is the main frontline of this build because he can take a lot of hits with Stoneplate and Sunfire Cape. All the other units are in the back-line, except Kayn which is in the tiles between Aatrox and the back-line.