Acquiring the Void synergy can be effective only on a handful of builds because their unique synergy mainly fits physical damage builds that rely on basic attacks to do damage. Void units are extremely easy to get as they’re readily available even at level 1 and you can technically have the full synergy up and running as soon as you hit level 3. If you’re new to Teamfight Tactics and haven’t explored the Void builds yet, give this one a try as you won’t regret it. In this Teamfight Tactics Void Build guide we’re showcasing the best TFT Void build that is very popular in the current meta due to Void synergy pairing well with Assassins.
Void Team Buffs
(3) Void → All basic attacks ignore 50% of the enemy’s armor (applies to all allies)
The TFT Void build is incredible during early game as you can acquire: (3) Void synergy which makes all your basic attacks ignore enemy’s armor, (3) Assassin for additional critical hits and bonus damage and lastly (1) Ninja which basically boosts Zed’s damage by a bit. This is a whole lot of synergies for such an early game build. At level 3 aim to have: Kha’Zix, Kassadin and Rek’Sai.
Work on your economy, level up and expand your team with 2 additional Assassins (any will be fine, this particular example uses Pyke and Zed as they’re more common and cheaper).
This is one of the strongest teams during early game and if you have a full rank 2 comp at level 5 then be ready to ride win-streaks and get a big advantage over other enemies.
Tank items on Rek’Sai are very strong as you’ll get the Brawler bonus later on which will make him even more defensive– which is awesome so he can soak damage for your Assassins!
Placing tank items onto Kassadin early on will work just as fine (as you’ll sell him later anyway) since he doesn’t need too much additional damage due to his mana burn.
In case you acquire one or more Spear of Shojins then placing them on Pyke is going to provide you with free wins in most rounds, especially during early to mid game. Infinity Edge and The Bloodthirster are best in slot for Zed, additionally Hextech Gunblade and Titanic Hydra also work fine on him and you’ll need Hextech for Akali later.
The Void build falls off in power during middle game as you can’t really get to 6 Assassins until the late game. The best strategy at this point is to put additional Assassins in your team and upgrade the units. Which Assassins you’re placing on the board doesn’t really matter, just make sure you’re using higher ranks over lower. In case you get Akali make sure to replace her on Zed’s spot as you don’t want to have both of them active since you’ll lose the (1) Ninja synergy. The core of the middle game Void build are: Kassadin (or Cho’Gath), Kha’Zix and Rek’Sai. As we mentioned previously, fill the other spots with whatever Assassin units you’ve got.
Items remain the same on most champions. If you get Akali then sell Zed for his items and move them onto someone else. It’s preferred to have Hextech Gunblade and Rabadon’s Deathcap on Akali. Cho’Gath gets extremely tanky if you can place Warmog’s Armor and Thornmail on him. Katarina works best with Morellonomicon.
During late game is when your Void build tends to pick up the pace with others as you manage to acquire the full Assassin synergy and some more bonuses depending on which champions you place on the board. Currently, the most powerful Void build for level 8 consists of: Cho’Gath, Rek’Sai, Kha’Zix, Pyke, Katarina, Rengar, Akali and Evelynn. Additionally, you can put in Swain at level 9 for more synergies. This exact Void team manages to acquire: (3) Void, (2) Imperial, (2) Demon, (1) Ninja, (6) Assassin and (2) Brawler synergy buffs.
At this point if you’re winning just spend Gold and reroll for units so that you upgrade them (if your legend is at max level). Tweak your positioning if you have to and enjoy your free wins!
Itemization of champions in this Void comp don’t change during late game, just follow the gearing example from early & mid game sections and you’ll be more than fine.
Strongest Void Team Composition Setup
In case you manage to craft a Force of Nature to increase your Team Size to 10, replace Swain with Warwick and add Volibear on the team. This will grant you (4) Brawler bonus instead, which will make your front line incredibly hard to kill– especially Cho’Gath if you geared him correctly.