The Division 2 Weapon Mods List And Locations

The Division 2 Weapon Attachment Mods Detailed List Stats Increases Decreases Locations How To Get The Best Gun Mods

As previously mentioned in our Division 2 Beginner's Guide, The Weapon Mod system in The Division 2 is quite easy to learn because once you've crafted a certain Weapon Mod you'll have it for the whole duration of your playthrough. Weapons can have several different attachments: Scopes, Muzzles, Underbarrels and Magazines. All of these Weapon Attachments can have Attachment mods which increase and decrease certain stats of your weapon. You can find weapon mod Blueprints by playing Side Missions and Projects, and then construct them at the craft bench and some mods are even unlocked as Perks by spending SHD Tech at the Quartermaster. In The Division 2 Weapon Mods List And Locations we will tell you all of the Gun Attachment Mod Stats and locations where you can find the required blueprint for crafting.

Most Popular Division 2 Guides

 Long552 Holo Sight+10.0% Accuracy-15.0% Optimal Range 
  Acog Scope (4x)+25.0% Optimal Range-15.0% Critical Hit Damage 
  CQBSS Scope (8x)+35.0% Headshot Damage-20.0% Accuracy 
  VX1 Scope (12x)+30.0% Headshot Damage-20.0% Reload Speed 
 Short / LongEXPS3 Holo sight+20.0% Damage to Elites-50.0% Headshot Damage 
Scopes(10) PRO Red Dot Sight+20.0% Stability-30.0% Optimal RangeBlueprint from "Water Pipeline Construction Project" for Theater
  Reflex Sight+10.0% Critical Hit Damage-15.0% Accuracy 
  T2 Mirco Red Dot Sight+20.0% Accuracy-10.0% Critical Hit Chance 
 IronsightsOpen Iron Sights+20.0% Stability-10.0% Accuracy 
  Streamlined Iron Sights+25.0% Reload Speed-8.0% Critical Hit Chance 
Muzzles(14)9mmCompensator 9mm+20.0% Stability-10.0% Accuracy 
  Flash Hider 9mm+20.0% Critical Hit Damage-10.0% Stability 
  Small Suppressor 9mm+20.0% Accuracy-15.0% Optimal Range 
 .45 ACPMuzzle Brake .45+10.0% Damage to Elites-15.0% Stability 
  Osprey 45 Suppressor+20.0% Critical Hit Chance-10.0% Rate of FireSilencerCo Osprey 45
  Loud Vent Brake .45+20.0% Optimal Range-10.0% Stability 
 5.56 NATOCompensator 5.56+20.0% Stability-10.0% Accuracy 
  Loud Brake Vent 5.56+20.0% Optimal Range-10.0% Stability 
  Muzzle Brake 5.56+10.0% Damage to Elites-15.0% Stability 
  Omega 5.56 Rifle Suppressor+20.0% Stability-20.0% Optimal RangeSliencerCo Omega 300
 7.62 mmCompensator 7.62+20.0% Stability-10.0% Accuracy 
  Flash Hider 7.62+20.0% Critical Hit Damage-10.0% Stability 
  Large Supressor 7.62+20.0% Accuracy-5.0% Damage to Elites 
  Loud Brake Vent 7.62+20.0% Optimal Range-10.0% Stability 
Underbarrels(6)LongHandstop+10% Reload Speed-10.0% Stability 
  Short Grip+10.0% Critical Hit Damage-15.0% Rate of Fire 
 Short / LongVertical Grip+10.0% Accuracy-8.0% Stability 
  Angled Grip+15.0% Stability-8.0% Accuracy 
  Laser Pointer+10.0% Critical Hit Chance-10.0% StabilityGreen Laser
 SidearmsCompact Coupled Small Laser Point+5.0% Critical Hit Chance-5.0% AccuracyRed Laser
Magazine(23).45 ACP (SMGs)Extended .45 ACP Mag+12 Rounds-15.0% Stability 
  Force Feed .45 ACP Mag+10% Damage to Elites-10.0% Optimal Range 
 5.56 NATO (ARs)Balanced Spring 5.56 Mag+20.0% Stability-10.0% Damage to Elites 
  Light Extended 5.56 Mag+30 Rounds-10.0% Rate of Fire 
  Tactical 5.56 Mag+10.0% Critical Hit Damage-15.0% Optimal Range 
 5.56 NATO (Marksman Rifles)Sturdy Extended 5.56 Mag+20.0% Stability-10.0% Critical Hit DamageBlueprint from side mission "Department of Justice"
 7.62 mm (ARs)Light Extended 7.62 Mag+30 Rounds-5.0% Weapon Damage 
  Precision 7.62 Mag+15.0% Headshot Damage-10.0% Damage to Elites 
  Weighted 7.62 Mag+20.0% Stability-20.0% Optimal Range.
 7.62 mm (Marksman Rifles)Mended Marksmen Mag+20.0% Optimal Range-10.0% Reload Speed 
 9mm (SMGs)Extended 9mm Mag+11 Rounds-15.0% Stability 
  Heavy Spring 9mm Mag+20.0% Critical Hit Damage-15.0% Stability 
  Oversized 9mm Mag+15 Rounds-20.0% Reload Speed 
  Segmented 9mm Mag+30.0% Reload Speed-5 Rounds 
 Belt Fed MachinegunsNimble Link Belt+10.0% Rate of Fire-20.0% Stability 
  Tactical Small Pouch+25.0% Reload Speed-15 Rounds 
 PistolsExtended Pistol Mag+11 Rounds-15.0% Stability 
 RevolversSpeed Loading Revolver Drum+30.0% Reload Speed-5.0% Weapon Damage 
 SidearmsField Pistol Mag+30.0% Optimal Range-10.0% Critical Hit Chance 
 Tubular (Shotguns)Compensated Integrated Spring+20.0% Reload Speed-10.0% Accuracy 
  Counter-Clockwise Tubular Spring+20.0% Damage to Elites-15.0% Optimal Range 
  Flexible Tubular Spring+30.0% Reload Speed-10.0% Critical Hit Chance 
  Hard Tubular Spring+10.0% Rate of Fire-20.0% Headshot Damage 

Original spreadsheet.

Knowing all of the Weapon Attachment Mods and how to get them will prove of much use once you're in search for any Weapon mods. Hopefully this Weapon Mods List has been useful to you.
linkedin facebook pinterest youtube rss twitter instagram facebook-blank rss-blank linkedin-blank pinterest youtube twitter instagram