The Division 2 Weapon Mods List And Locations

As previously mentioned in our Division 2 Beginner’s Guide, The Weapon Mod system in The Division 2 is quite easy to learn because once you’ve crafted a certain Weapon Mod you’ll have it for the whole duration of your playthrough. Weapons can have several different attachments: Scopes, Muzzles, Underbarrels and Magazines. All of these Weapon Attachments can have Attachment mods which increase and decrease certain stats of your weapon. You can find weapon mod Blueprints by playing Side Missions and Projects, and then construct them at the craft bench and some mods are even unlocked as Perks by spending SHD Tech at the Quartermaster. In The Division 2 Weapon Mods List And Locations we will tell you all of the Gun Attachment Mod Stats and locations where you can find the required blueprint for crafting.

Most Popular Division 2 Guides

Attachment Type Name Increases Decreases Location
Long 552 Holo Sight +10.0% Accuracy -15.0% Optimal Range
Acog Scope (4x) +25.0% Optimal Range -15.0% Critical Hit Damage
CQBSS Scope (8x) +35.0% Headshot Damage -20.0% Accuracy
VX1 Scope (12x) +30.0% Headshot Damage -20.0% Reload Speed
Short / Long EXPS3 Holo sight +20.0% Damage to Elites -50.0% Headshot Damage
Scopes(10) PRO Red Dot Sight +20.0% Stability -30.0% Optimal Range Blueprint from “Water Pipeline Construction Project” for Theater
Reflex Sight +10.0% Critical Hit Damage -15.0% Accuracy
T2 Mirco Red Dot Sight +20.0% Accuracy -10.0% Critical Hit Chance
Ironsights Open Iron Sights +20.0% Stability -10.0% Accuracy
Streamlined Iron Sights +25.0% Reload Speed -8.0% Critical Hit Chance
Muzzles(14) 9mm Compensator 9mm +20.0% Stability -10.0% Accuracy
Flash Hider 9mm +20.0% Critical Hit Damage -10.0% Stability
Small Suppressor 9mm +20.0% Accuracy -15.0% Optimal Range
.45 ACP Muzzle Brake .45 +10.0% Damage to Elites -15.0% Stability
Osprey 45 Suppressor +20.0% Critical Hit Chance -10.0% Rate of Fire SilencerCo Osprey 45
Loud Vent Brake .45 +20.0% Optimal Range -10.0% Stability
5.56 NATO Compensator 5.56 +20.0% Stability -10.0% Accuracy
Loud Brake Vent 5.56 +20.0% Optimal Range -10.0% Stability
Muzzle Brake 5.56 +10.0% Damage to Elites -15.0% Stability
Omega 5.56 Rifle Suppressor +20.0% Stability -20.0% Optimal Range SliencerCo Omega 300
7.62 mm Compensator 7.62 +20.0% Stability -10.0% Accuracy
Flash Hider 7.62 +20.0% Critical Hit Damage -10.0% Stability
Large Supressor 7.62 +20.0% Accuracy -5.0% Damage to Elites
Loud Brake Vent 7.62 +20.0% Optimal Range -10.0% Stability
Underbarrels(6) Long Handstop +10% Reload Speed -10.0% Stability
Short Grip +10.0% Critical Hit Damage -15.0% Rate of Fire
Short / Long Vertical Grip +10.0% Accuracy -8.0% Stability
Angled Grip +15.0% Stability -8.0% Accuracy
Laser Pointer +10.0% Critical Hit Chance -10.0% Stability Green Laser
Sidearms Compact Coupled Small Laser Point +5.0% Critical Hit Chance -5.0% Accuracy Red Laser
Magazine(23) .45 ACP (SMGs) Extended .45 ACP Mag +12 Rounds -15.0% Stability
Force Feed .45 ACP Mag +10% Damage to Elites -10.0% Optimal Range
5.56 NATO (ARs) Balanced Spring 5.56 Mag +20.0% Stability -10.0% Damage to Elites
Light Extended 5.56 Mag +30 Rounds -10.0% Rate of Fire
Tactical 5.56 Mag +10.0% Critical Hit Damage -15.0% Optimal Range
5.56 NATO (Marksman Rifles) Sturdy Extended 5.56 Mag +20.0% Stability -10.0% Critical Hit Damage Blueprint from side mission “Department of Justice”
7.62 mm (ARs) Light Extended 7.62 Mag +30 Rounds -5.0% Weapon Damage
Precision 7.62 Mag +15.0% Headshot Damage -10.0% Damage to Elites
Weighted 7.62 Mag +20.0% Stability -20.0% Optimal Range .
7.62 mm (Marksman Rifles) Mended Marksmen Mag +20.0% Optimal Range -10.0% Reload Speed
9mm (SMGs) Extended 9mm Mag +11 Rounds -15.0% Stability
Heavy Spring 9mm Mag +20.0% Critical Hit Damage -15.0% Stability
Oversized 9mm Mag +15 Rounds -20.0% Reload Speed
Segmented 9mm Mag +30.0% Reload Speed -5 Rounds
Belt Fed Machineguns Nimble Link Belt +10.0% Rate of Fire -20.0% Stability
Tactical Small Pouch +25.0% Reload Speed -15 Rounds
Pistols Extended Pistol Mag +11 Rounds -15.0% Stability
Revolvers Speed Loading Revolver Drum +30.0% Reload Speed -5.0% Weapon Damage
Sidearms Field Pistol Mag +30.0% Optimal Range -10.0% Critical Hit Chance
Tubular (Shotguns) Compensated Integrated Spring +20.0% Reload Speed -10.0% Accuracy
Counter-Clockwise Tubular Spring +20.0% Damage to Elites -15.0% Optimal Range
Flexible Tubular Spring +30.0% Reload Speed -10.0% Critical Hit Chance
Hard Tubular Spring +10.0% Rate of Fire -20.0% Headshot Damage

Original spreadsheet.

Knowing all of the Weapon Attachment Mods and how to get them will prove of much use once you’re in search for any Weapon mods. Hopefully this Weapon Mods List has been useful to you.